Tuesday, October 6, 2015
Responsive SVG devices for famo.us and Meteor
Introduction
When creating a landing page or when demonstrating an app, there are often some smartphone, tablet or desktop screenshots. This pattern of demonstration could be a bit enhanced if instead of simple screenshots, the real app could be demonstrated. That would be the power of HTML5 sets in motion.The base component
Famo.us has a nice component that could be leverage for that: the ContainerSurface. It is basically a small context that can be clipped. By living in the same space of your main web site, it allows interesting demonstration patterns where you could demonstrate your app. The problem is to display this context exactly on the device that you want to present.By using an adaptive or a responsive SVG, you can extract coordinates of the device screen where you want to present your app. You can then instantiates a ContainerSurface on this same coordinates and put you app as its content.
In this little plugin fview-devices for famous-views, a Meteor package, this is exactly what is done. Here is a little demonstration of it:
You can also play with it in this live demo: fview-devices.
Conclusion
Beyond this little example, some interesting points emerge such as the capability to mix SVG and Famo.us. It paves the way to further enhancements. For instance, CSS Transform and Animation are possible in SVG. Unfortunately, they are not hardware accelerated. Worst, some browsers have very uneasy bugs to circumvent. By extracting portions of SVG and putting them into Famo.us surfaces, you regain hardware acceleration and circumvent issues from wrong implementations. Basically, you open up wider the capability to use SVG to the mobile platforms.It seems to me that a new story of apps using SVG, Famo.us and Meteor is about to begin. Happy coding.
Labels:
CoffeeScript,
Famo.us,
Innovation,
Jade,
Meteor,
Meteor.js,
SVG,
WPO
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